Search found 2467 matches

by eatcomics
Sat Oct 20, 2012 2:33 pm
Forum: Game Development
Topic: UE on Steam Greenlight, help us out!!1!
Replies: 4
Views: 2212

Re: UE on Steam Greenlight, help us out!!1!

Heh, I've been a steam greenlight upvoting spree. So you sir are in great luck. Not that luck really has anything to do with it, as I like your project and wouldn't miss a chance to help you out! Awesome! thanks. I'm enjoying all the comments on the bottom of the page. Everyone is hating pretty har...
by eatcomics
Thu Oct 18, 2012 2:40 pm
Forum: Game Development
Topic: UE on Steam Greenlight, help us out!!1!
Replies: 4
Views: 2212

Re: UE on Steam Greenlight, help us out!!1!

Heh, I've been a steam greenlight upvoting spree. So you sir are in great luck. Not that luck really has anything to do with it, as I like your project and wouldn't miss a chance to help you out!
by eatcomics
Mon Oct 15, 2012 12:28 pm
Forum: General Gaming
Topic: Realistic Hacking Wargames
Replies: 5
Views: 7624

Re: Realistic Hacking Wargames

MarauderIIC wrote:Try working your way through WebGoat https://www.owasp.org/index.php/Categor ... at_Project You actually get to do SQL injection and modify GET/POST requests, bypass javascript client-side input verification etc.
I shall be looking into this.
by eatcomics
Mon Oct 15, 2012 12:27 pm
Forum: Programming Discussion
Topic: Problem with OpenGL accumulation buffer
Replies: 3
Views: 4055

Re: Problem with OpenGL accumulation buffer

It seems to me that those trees give you all sorts of trouble xD :lol: Project's pretty dead.. but I fixed the main problem being rendering the transparent part of the trees with techniques like manual Z sorting, but this problem is just another bug due to the limitations of either the API or my kn...
by eatcomics
Fri Oct 12, 2012 4:18 pm
Forum: Game Development
Topic: Configure/Install KallistiOS doubt
Replies: 5
Views: 2881

Re: Configure/Install KallistiOS doubt

Is this thread any help?
by eatcomics
Fri Oct 12, 2012 10:36 am
Forum: Programming Discussion
Topic: Great AI in games
Replies: 4
Views: 2888

Re: Great AI in games

I have to say I like the Skyrim AI, how they go about their own lives and do jobs like farming and woodcutting. I think it adds a great atmosphere to the game knowing they don't just stand their and do nothing. Also the battle AI is quite good as they hide and run, then come back to attack. The Fin...
by eatcomics
Fri Oct 12, 2012 8:33 am
Forum: Programming Discussion
Topic: Problem with OpenGL accumulation buffer
Replies: 3
Views: 4055

Re: Problem with OpenGL accumulation buffer

I have been messing around with basic effects in OpenGL, the effect I have had problems with is motion blur via the accumulation buffer. When I render transparent treetops and fog in the scene, then add a motion blurred object (different part of the scene) all the treetops seem to be unaffected by ...
by eatcomics
Thu Oct 11, 2012 5:08 pm
Forum: Game Development
Topic: Axolotl Pop NOW FREE
Replies: 4
Views: 3036

Re: Axolotl Pop NOW FREE

Zeid... Have I ever mentioned how much I love your games? They are always so simple, yet addictive. The graphics are always appealing, and you always have great logs of your progress through development. :D
by eatcomics
Thu Oct 11, 2012 5:02 pm
Forum: Game Development
Topic: 2D RPG Engine Development
Replies: 4
Views: 3002

Re: 2D RPG Engine Development

I have to say,that space invaders game looks exactly like the one I did while I was learning OpenGL :D Brings back good memories.
by eatcomics
Thu Oct 11, 2012 5:00 pm
Forum: Game Development
Topic: 2D RPG Engine
Replies: 153
Views: 104371

Re: Simple 2D RPG Engine

Can hardly believe it's been a year since this thread was started, i must regrettably announce that i'm taking a break, i don't know how long it will be i'm sorry but i have a lot of shit to do and i just get home everyday and i'm just to depressed to get anything done, don't worry i'm not going to...
by eatcomics
Thu Oct 11, 2012 1:57 pm
Forum: Game Development
Topic: Stack of game states
Replies: 6
Views: 2808

Re: Stack of game states

Nokurn wrote:I wrote a post about this very recently that you might want to take a look at.
viewtopic.php?f=13&t=7860&p=82907#p82801
It's a bit more detailed than your design, but you might find it useful.
Thanks for that nokurn, I'm going to have to check that out.
by eatcomics
Tue Oct 09, 2012 4:54 pm
Forum: General/Off-Topic
Topic: [Help Requested] Strange advertisements
Replies: 3
Views: 2990

Re: [Help Requested] Strange advertisements

I would check your browser plugins and remove any you aren't sure of and do a malware scan/removal. Just to be on the safe side. Even if it is just coincidence these things don't hurt to do.
by eatcomics
Wed Oct 03, 2012 4:14 pm
Forum: General Gaming
Topic: Realistic Hacking Wargames
Replies: 5
Views: 7624

Re: Realistic Hacking Wargames

I used to spend some time on hackthissite back in the days when I was just getting into networking and webdev. Good times. But definitely not one of the things I really enjoy. Although it did make me realize how nifty javascript is.
by eatcomics
Thu Jul 26, 2012 11:33 am
Forum: Game Development
Topic: Nam: A C++ Asset Management Library
Replies: 5
Views: 2716

Re: Nam: A C++ Asset Management Library

I will definitely have to give this a go next time I start an OpenGL project. Thanks for sharing.
by eatcomics
Sat Jul 21, 2012 6:19 pm
Forum: Game Development
Topic: GEISHA NOVIA - Ever wanted to be a merman geisha?
Replies: 30
Views: 12823

Re: GEISHA NOVIA - Ever wanted to be a merman geisha?

Skomakar'n wrote:
eatcomics wrote:That mermaid character is extremely fun to watch. He looks like my brother swimming in our pool...
Hahaha. Sounds like a big pool.
It is rather large, but not quite unending level with obstacles large...